Algorithmic Roller Coaster Building
In a fantastic turn of events, I’m learning how I can export roller coaster track as CVS files. This means that I can effectively turn a roller coaster into data. This is quite fun, because it means that now I can manipulate numbers (in ways that are much more difficult in the hand-built nature of the editor) and import them back as track.
I’m currently experimenting with algorithmically generating roller coaster track. I guess my goal is to make an even more impossible track… something that defies all expectations. Below are a few examples of some initial attempts at building tracks using data manipulation rather than hand-building techniques.